Parametric Simulation of Building Codes
Some work done with Claudio Labarca on the simulation of building codes in 3d. It takes as its input an area’s building codes, lots and road centerlines, and generates 3d models of possible buildings that maximize their allowed heights and surface areas.
This method has been used in the discussion and approval of building codes in 5 municipalities in Chile, and presented to the 2005 Sigradi conference in Lima, Perú (PDF, in Spanish) and 2CTV conference in Concepción, Chile.
It is similar to, while more basic than, Benamy Turkienicz’s CityZoom.
The code is a mess of AutoLisp, which encouraged me to learn more OO languages like Java and Python.