Some ideas
1
genetic housing layout system. Would create and distribute houses on a 3d landscape, mutating and mixing parameters such as:
- plan layout
- height/plan surface
- size
- orientation
- etc.
The fitness function would be a mix of some cost/area calculation and a measure of the negative externalities created by each house, sort of a neighborhood good will indicator. It would be more expensive to be too far away from other houses (urbanization costs), which should create some sort of balance.